| Mouse | Look around |
| W A S D | Walk (Shift: run, Space: hop) |
| E | Use what you look at (hold on the wheel to turn it) |
| Keypad | E to step up to it, then click keys or type digits; # enters, * clears; Esc leaves |
| G | Ghost console: make her speak, set her face, pose her bones, play clips, place her, record |
| Computer | E on the monitor's power button turns it on; E on the screen or keyboard sits you at it (type, use the mouse); Esc steps back |
| Desk | E opens drawers, flips the lamp and mains switches, turns the knobs, picks up props (right mouse turns them); hold E to aim the lamp or pull the chair |
| Ctrl+F | Lights out: the lamps fail, and she is standing behind you. You cannot walk, only turn |
| Ctrl+S | Strobe: in every flash she is closer, until her face fills the view |
| Ctrl+D | Double scare: a bang that is nothing, then she lunges from beside you |
| Ctrl+J | Jump scare: a shape far off in the dark rushes you, screaming |
| Ctrl+M | Misdirection: a noise to one side; while you look, she is behind you |
| Ctrl+E | No exit: the door locks itself, then opens; walk out and you are walking back in |
| Ctrl+H | Hair from above: look up, she is on the ceiling |
| Ctrl+G | Writing on the walls: GET OUT appears behind you while you look away |
| Ctrl+B | Talk to her: ask out loud (or type); ask where she is |
| Lights | The bunker starts with only the lanterns on; the strip and floor lights are on the switch panel by the door, the desk lamp on its own switch |
| M | Background sounds off / on |
| F2 | Full screen off / on (clicking in starts it). In full screen, Esc steps back as usual; hold Esc to leave full screen |
| F1 / F3 | This help / debug readout |
Access code: ---- Computer password: ----
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Click to enter (full screen). WASD to walk, mouse to look, E to interact, G for the ghost console, Ctrl+F for lights out, M mutes the background, F1 for help.
Flashing lights and sudden loud sounds. Not suitable for people with photosensitive epilepsy.